Algorithmic Life, Animal Crossing, Technology

Why Their Should be Filters on Animal Crossing Villager Hunts

I got Octavian in boxes, and he left my island. I was happy about that. He was a compromise villager to begin with, so when he was ready to leave, I was happy to let him go. Though there was also a growing sense of dread. I know who I want. Ribbot. Its very a… Continue reading Why Their Should be Filters on Animal Crossing Villager Hunts

D&D, RPG

The Upside of Podcasting Your D&D Games

The summer game that I am running has a very modest podcast. The goal, in this multi-party summer extravaganza is to help facilitate inter-party communication and keep people updated (for those who wish to work on the meta puzzle aspect of the game.) I won't lie, and say that the production values are great (with… Continue reading The Upside of Podcasting Your D&D Games

Algorithmic Life

The Curse of AI Grammar in Office 2019

Recently, I began work on a presentation I will be giving soon.* And as I was writing something very strange began to show up. I was getting the little wavy red lines under my words. Words that were spelled correctly, and that in good standing with the standard grammatical usages. When I clicked on them,… Continue reading The Curse of AI Grammar in Office 2019

Algorithmic Life, Technology

Screwing Around with Spotify’s Recommendation Engine

Like most humans, I enjoy music. And like a smaller subset of the same, I have a Spotify account. And after I made my first couple of playlists, I began to wonder about how it makes recommendations. Without peeking at any of the data from the company I had a few ideas on how it… Continue reading Screwing Around with Spotify’s Recommendation Engine